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SYMULTANA project is an attempt to create an image of the subjective variable, multidimensional world, which becomes a commentary on contemporary reality. People lives in times when the required speed and efficiency. The result is that people do several things at once and trying to outdo themselves.
Today man is like simultaneous player, a person who performs several functions simultaneously or performing a single operation, while thinking about the next. Symultana term refers to a game situation in which the player must play multiple batches simultaneously.
I created a spatial situation (environment) - filled with movement and sound. On the walls of the gallery are displayed while four projections. Animations that I created for this purpose are to call the impression simultaneous, multidimensionality, the diversity of aspects of the inner life and emotional states of man. The shift away from a static image for the film - at the time of registration of events allowed me to capture movement and speed in a holistic and complete, the movement in its complexity, elusiveness, and dynamic. The applied fitting opportunity for the various stages occur simultaneously.
Media used for the implementation of my project are: video recording technique greenbox, technology time-lapse photography, monotype, colography and a computer technician install the programs for creating and assembling animation.